![]() ![]() There is a subtle mechanic with a huge payoff embedded in the new system – targeting. You can also fling hooked enemies at other nearby foes, rush forward and rend them limb from limb, or launch them for juggling like you might have done in previous titles. Impaling enemies doesn’t end with hooking a foe with your weapons – you can now stun that enemy, leaving them stuck like a fish on a line while you furiously swing your other weapon at his friends. In this title you’ll be using the Blades of Chaos to accomplish the same task but at a distance. In previous God of War titles, pressing R1 had Kratos grasping enemies and bodily throwing them across the screen. The team in charge of combat have decided to tweak things a bit for this title though, and nowhere is that as clear as the new grapple move. The primary mechanics of God of War are familiar and represented in God of War: Ascension. It’s carefully crafted well-paced storytelling – something that I was surprised to see in a title about swinging giant blades on chains. It creates a story that has you saying “oh, yeah, that makes sense” throughout the course of the 9.5 hour single player game. For instance, Kratos kicks off the game near the end but given the prequel nature, he should have all of his toys and weapons at their peak, right? Well, through some creative storytelling, Santa Monica Studios has thought of that. The story of God of War: Ascension is told in slingshots to the present and also to the past. These sisters intend to destroy his mind, his body, and his soul. The warrior has already been captured and hangs like a fly in the web of the Furies. We know how this story ends….now we find out how it began.ĭeveloper Santa Monica Studios kicks off this prequel with Kratos, the great Spartan General, defeated and in chains. Now they’ve set their sights on a new oathbreaker – Kratos seeks to break his bond to Ares. Torturing him without mercy, they made an example of Aegean the Hekatonkheires. As Zeus came to power, Aegean the Hekatonkheires pledged a blood oath to him, and the Furies took action against him when he reneged on this promise. They are the enforcers of honor, the bane of traitors. Neither Titan nor God, they are bound to no one. From this rage, the Furies were brought forth. In the time before the Titans, before the Gods of Olympus, the wrath of the Primordials (the beings that forged the Earth) raged out of control. ![]()
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